Principles
How I like to work, and what I believe about making things.
- 01
Designs can’t be perfect, but they can be pretty damn close.
I’d rather get something close in front of people and keep refining it than wait for perfect.
- 02
I work really fast, like really fast.
Quick iteration loops help me find the right solution for the user even faster.
- 03
Get feedback, and get it fast.
Quicker feedback from teammates and users keeps me on the right design track.
- 04
Get it down on a canvas.
I design best by getting into Figma and exploring in mocks.
- 05
Get nit picky, down to the pixel.
Spacing, alignment and every state are what make a product feel effortless, so I sweat them.
- 06
Every decision should benefit the user.
If a choice doesn’t make someone’s day a little easier, it doesn’t make the cut.